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What is Warn Automation?

Warn Automation allows Melonly to automatically send an in game private message to players when they are warned.
This ensures players are clearly informed about the warning they received and the reason for it, without requiring staff to message them manually.

This feature requires Melonly Plus. You can find out more about what Plus offers here.

How to use Warn Automation

You can configure Warn Automation from your
ERLC Integration → API page, located beneath Ban BOLO.

Configuration Options

1

Message User When Warned

Enable this setting to automatically send a private message to the player in ERLC when they are warned.
The message includes the warning reason and helps ensure the player understands what happened.

How Automatic Warning Messages Work

When a staff member issues a warning through the mod panel or Discord bot, Melonly will:
  • Detect the warning
  • Send a private message to the player in ERLC
  • Include the reason for the warning
  • Deliver the message instantly during active sessions
This removes the need for staff to manually notify players and ensures consistent communication.

Warn Automation


Example Use Cases

  • Automatically notify players when they break rules
  • Improve clarity during moderation actions
  • Reduce staff workload by removing manual messaging
  • Ensure players understand why they were warned

Need help?

Still have questions? Join our Discord server for support from the Melonly Team.
Last modified on May 23, 2026