Skip to main content
The map editor lets you draw custom areas for three location-based features: Area of Roleplay, Team Jurisdiction, and Safe Zones. Each area is defined by one or more rectangles you place on the map. Each editor uses the same rectangle-based workflow, but the labels change based on the feature you’re editing.

Area of Roleplay

Add a custom area

Click Open Area of Roleplay Editor in the feature settings. Press Create Custom, resize the green rectangle over the area where roleplay is allowed, then click Save.

Area of Roleplay editor

Add multiple areas

Add more rectangles to the existing custom area. You don’t need to create a new custom area — stack rectangles in the same editor.

Multiple Area of Roleplay rectangles

Rename an area

Click the rename button next to the area and enter a new name.

Rename an area

Remove an area

Open the editor, click the rectangle you want to delete, and confirm.

Remove an area

Team Jurisdiction

Add a custom jurisdiction

Click Open Team Jurisdiction Editor. Press Create Custom, resize the green rectangle over the area, then click Save.

Team Jurisdiction editor

Add multiple jurisdictions

Add more rectangles to the existing custom area.

Multiple jurisdiction rectangles

Rename a jurisdiction

Click the rename button and enter a new name.

Rename a jurisdiction

Remove a jurisdiction

Open the editor, click the rectangle you want to delete, and confirm.

Remove a jurisdiction

Safe Zones

Add a custom safe zone

Click Open Safe Zones Editor. Press Create Custom, resize the green rectangle over the area where players can’t damage each other, then click Save.

Safe Zones editor

Rename a safe zone

Click the rename button and enter a new name.

Rename a safe zone

Remove a safe zone

Open the editor, click the rectangle you want to delete, and confirm.

Remove a safe zone

Need help?

Still have questions? Join our Discord server for support from the Melonly team.
Last modified on May 17, 2026